Status: Tags: #cards/math232/unit1 Links: Vectors
Vector Plane
$R^3$
Principles
- Requires orientation (tilt, normal direction, perpendicular to surface)
- Position in space is based on p
- q is on plane if
n
(PQ
) = 0, can be turned intonq
=np
- where
PQ
=q
-p
- becomes $ax_1$ + $bx_2$ + $cx_3$ = d = $ap_1$ + $bp_2$ + $cp_3$
- $ax_1$ + $bx_2$ + $cx_3$ = d is Scalar equation of plane
- where
$R^n$
Procedures
Check if a vector is in a plane ?
- Plug vector components into plane variables, check if = 0
Backlinks
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References:
Created:: 2022-01-19 00:15